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(+2)

I had a great time trying this system out. One of the best virtues of it is the adaptability of it, making homebrew and "Dude, what if" moments a lot more seamless and enjoyable. Combat is definitely harder for fighters than mages, but that could purely up to the enemies I fought and my stats. I highly recommend this system!

(+2)

Really good project you got here, simple enough for just about anyone to hop into a tabletop game, art could use a bit of a glow up, but it's not the worst, pretty much all it need is to be expanded upon further, pun intended.

(+3)

As with all TTRPGs the true beauty of this game comes from how good the DM and players are.

The system is nice and fun (especially with all the effects the changes can cause) but I can imagine it being a bit ruthless at times.

Change for example might need a bit of tweaking, like 3 change for a fail/enemy crit mean that you are going to be surging very often. So without a support, your party is in for a bad end I would say.

(+3)

This was a simple but fun system for anyone that likes Tabletop games with a kinky twist. It still needs to be fixed and polished up, but it is a great start for this new system.